Haunting With Compressed Air

To really spook up your haunt, you need animation. Yeah, you might be the king of Monster Mud, but as creepy as statues might be, they scare more if they threaten, and they threaten more if they move.

There are plenty of ways to get motion into your haunt. Most of them involve electricity. But every technology has strong and weak points. Electricity - at least the kind that is easily available in the home - isn't terribly good at sudden forceful linear motion. And that's just what compressed air is good for.

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Here is some information to help your compressed-air projects along.

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Overview

Pneumatic animation is really quite simple: Your haunt layout might be like this:
[photo]

 

A Big, Honking Compressor

If you want to run animated props on compressed air, you need a source of compressed air. That's clear enough, isn't it?

We have a page on compressors and other air sources.

 

Conditioning

Yes, this is about air conditioning, but not the kind you wish you have in the middle of summer in Arizona. This section is about conditioning the compressed air from the compressor. [One could argue that this should go in the
compressor page.]

The air from a compressor might need conditioning for several reasons:

Given the rather common requirements to purify, regulate, and lubricate compressed air manufacturers have responded with units designed to do all this.

[photo]

This unit from Harbor Freight Tools performs filtration, regulation, and lubrication.

 

Distribution

OK, you have a big, honking compressor in the back yard. How do you get air to the three props you have in the front yard?

You use lots of hose and a distribution manifold to send the air to more than one place.

[photo]

Both of the units shown here work the same way: they accept air through a male quick-connect; they dispense air through three female quick-connects. Note that the female quick connectors contain built-in valves so that air is not released through unused connectors.

You can get manifolds like these already assembled. We put these together ourselves from threaded manifolds and quick connectors from Harbor Freight Tools.
You can save money on hose if the distribution manifold is located close to the props. This way, instead of three long hoses to the props, you can have one long hose from the back yard to the front, and three short hoses distributing the air to the props in the front yard.

In 2000, we had only two pneumatic props. We put a manifold on the roof, using it as a 2-way splitter, near the giant animated spider. If we end up using the spider again in 2001, we will have one manifold on the roof, and one on the front yard.

 

Lotsa Hose

As a haunter, you are probably aware of the rule which states that "you can never have too many extension cords" (just don't use them to run your compressor). The same rule holds true for air hoses, which are the extension cords of the pneumatic world. We have several in what we consider standard lengths of 10 and 50 feet.

You can buy short 10-foot hoses, but they are relatively expensive. We prefer to start with a good grade of 50-foot hose; cut it into smaller sections, and add the appropriate connectors to them.

[photo] The hose-end farthest to the left was purchased with a nice 1/4-inch NPT connector. All we needed to do was thread on a quick connector.

The connection in the middle was added to the cut end of a hose. First, a barbed connector was shoved into the end. Then a hose-clamp added to secure the barbed connector. Finally, the quick connect was threaded on the exposed end of the barbed connector.

 

Control

You need a way to turn on and off the compressed air in order to activate the prop. This means some sort of valve, and it's a good idea to make it an electric (solenoid) valve so that you can trigger the scare remotely, or under automated control.

We build our solenoid valves into a standard assembly that we call the Haunt Air Manager (HAM).

NOTE - The solenoid valve should be as close as possible to the prop, in order to get a fast, crisp animation. If the valve is far away, turning it on must first pressurize many feet of air hose, before the pressure can do useful work in the piston that drives the prop. The result is a time lag, and sluggish deployment.

 

Pressure Regulation

Everything that is powered by compressed air has an operating pressure (Pounds per Square Inch - PSI) and air flow (Standard Cubic Feet Per Minute - SCFM, which is rated at a given pressure). Some specify minimum values ("this pneumatic hammer needs at least 40 PSI to operate"). Some specify maximum values ("if you use greater than 60 PSI, this cylinder will explode").

In order to meet the minimum requirements, you have to have a compressor with a suitable rating. In order to keep from exceeding the maximums, you need a regulator.

Regulator Basics

There are two kinds of regulators: pressure and flow. Never confuse a pressure regulator for a flow regulator! If you put a flow regulator where you need a pressure regulator, you could blow up something.

It is theoretically possible to use a single regulator at the compressor and run everything off of that. But this only works if all of your air-driven equipment wants the same pressure. I prefer to distribute compressed air straight out of the compressure, and then put a local regulator where the air will be used. This insures that everything can get exactly the pressure or flow it needs.

Pressure Regulators

A pressure regulator does exactly that. It insures that the output pressure stays at or below a preset level.

The most common way of doing this is the "diaphragm" regulator. The diaphragm is a valve that balances air pressure against pressure from a spring. When the output pressure is too low, the diaphragm is pushed open by the incoming air pressure and air goes through. When the output pressure reaches the desired level, the diaphragm is pushed closed and air stops flowing.

Diaphragm regulators tend to have boxy rectangular bodies with large control knobs on the top. The control knob usually has a locking mechanism so that, once set, the pressure stays set. It is common to see regulators with a pressure gauge on them, but this doesn't always happen.

Before using any pressure regulator, study it carefully. Make sure that you know:

In general, start out with the pressure on zero. Then slowly crank it up until you get the desired effect.

One quick way to judge the quality of a diaphragm regulator is to determine the material used in construction of the body. In general, the materials range from:

Some subscribers to Halloween e-mail lists have reported problems with regulators made with plastic or pot metal bodies. Other people have excellent results.

Some commonly available diaphragm regulators:

NOTES:

Flow Regulators

A flow regulator directs the air through an opening that can be made larger or smaller. When you tighten down the opening, less air flows through. When you release the opening, more air flows through.

When the air is going into something that keeps using a lot of air (like a spray gun), restricting the air flow path can affect the pressure. Because of this, flow regulators are sometimes labeled and sold as pressure regulators. This is a dangerous misnomer!

If a flow regulator is used to regulate pressure, and the device stops using air, a dangerous situation can develop. Even on the lowers setting, with the smallest possible aperture, air will continue to leak through the regulator. (Think of it this way: a slow, but steadily dripping faucet can fill a bucket.) The slow but steady flow will continue until the pressure is the same on both sides. If you are starting with a compressor that puts out 120 PSI, and use a flow regulator to throttle it back to a "safe" 40 PSI, as soon as you turn off the thing, pressure will gradually build up to that 120 PSI - not so safe.

Some commonly available flow regulators:

 

Pistons

Compressed air can provide your animated Halloween gear with forceful, rapid linear action by activating a pneumatic cylinder (piston).

Pneumatic cylinders can be purchased new, found used, and improvised from a variety of materials. There is occasional debate on the safest, best, and cheapest form of pneumatic cylinder.

We doubt that there is any one true "best". The best piston for your application depends on your applicatin and all of its requirements.

In some of our projects, we have used a improvised pneumatic cylinders made from screen door closers and bicycle pumps.

 

Standards

Whenever possible, we like to build our haunt equipment to clear standards that affords us mass-production and interchangability of components. In the pneumatic area, this means: Sticking to these few, simple standards helps us deal with unexpected problems. The hose is too short? Add another 10-foot section with a snap. Solenoid acting funny? Unsnap the HAM assembly and snap in another.

The standards apply to assemblies that we think likely to be swapped, which includes:

Individual props are only standardized in that they take their air through snap-on quick connectors. Internally, they may or may not use standard components like air cylinders.

For more information, please see our preferred standards.

 

Connectors

There are many different ways to make a connection between pneumatic components. Here are some common ways:

 

Fittings and parts

We get a lot of our pneumatic fittings and parts from
Harbor Freight Tools. Here are some interesting parts that they carry (prices as of January 2002):
model price description notes
32905$2.99brass flow regulator
36797$5.99air pressure regulatorBEWARE - actually a flow regulator
32872$9.991/4" air diaphragm regulatora true pressure regulator
42444$2.995pc brass quick-connector kitassortment; often on sale for $1.97
4873$3.695pc steel quick-connector kitassortment; often on sale
34700$6.995-pack of F quick-connectors with M thread
34701$7.995-pack of F quick-connectors with F thread
34704$2.995-pack of M quick-connectors with M thread
34705$2.995-pack of M quick-connectors with F thread

Note:

 

Pneumatic Projects

Here are some of our air-powered projects:

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